Creativity
Posted by Brooke on 17 Apr 2008 | Tagged as: Usability
A colleague of mine at work pointed me in the direction of this website, A List Apart today. So I read through a little bit of it and found this great article, “On Creativity” .
It kind of made my day to read such a well written article about something that I agree with, that creativity at work isn’t about expressing yourself but rather being creative means taking constraints and finding a (hopefully) elegant way to make those parameters work well. The article is on a site that is about designing and developing for the web, but I’d posit that his argument holds true for just about any kind of work.
Andy Rutledge, the author, writes
Creativity has nothing at all to do with self-expression or flamboyancy. Aside from the simple ability to create things, the most important feature of creativity is a highly developed perception filter that is somewhat less common than we’re led to believe. Despite what we were taught in school, we don’t all possess significant creativity, and fewer of us still have any skill at employing it. True, anyone can make something, and anyone can make something up. In this mundane sense, everyone is creative. But this basic truth belies the design-relevant definition of creativity, and ignores the fact that each one of us has different creative abilities.
I think he’s right. It’s not that hard to come up with some new idea, it’s hard to come up with some new idea that works and works well. Or even with some idea that’s not even new, but works well. How many of us are really willing to be rigorous in our thinking? And in our work? I think the right way to be creative is to come up with an idea and then keep asking if it works or fits or is right. And if the answer is no or yes, then trying to figure out why. Because the answer to why just might point you in the direction of the next right answer.